I’m a voice actor with a cinematic background, a sharp ear for mimicry, and a love for turning scripts into something memorable. My voice blends grounded sincerity with playful edge—perfect for commercial work that needs clarity and character, or e-learning that deserves to sound human. Whether it's a quirky brand campaign, a dynamic training module, or an out-of-this-world animated role, I bring thoughtful storytelling, vocal flexibility, and a collaborative spirit to every session.
I specialize in distilling complex ideas into approachable, engaging language—keeping listeners tuned in. My character toolbox runs deep, from curious kids and dry-witted teens to chaotic gremlins and unhinged villains. No matter the genre, I aim to make each read feel real, connected, and a little unexpected.
With a decade in the film industry as a cinematographer and IATSE Local 80 grip, I’ve honed a strong sense of timing, tone, and teamwork. I understand how to serve the bigger picture, adapt quickly, and bring creative energy into technical spaces. I’m at my best when collaborating—crafting honest performances that make people feel something, laugh, or finally understand something they didn’t before.
I bring a director’s eye and a performer’s heart into the booth, shaping stories with emotional precision and a spark of mischief. I'm drawn to work with soul, smarts, and a little silliness—and I’d love to help bring yours to life.
Eğitim
I’ve studied under some of the industry’s most respected coaches across animation, commercial, video games, and performance capture, with a focus on character creation, storytelling, and truthful reads:
Commercial & E-learning Narration:
- Comedy for Commercials – Andy Lerner
- Acting for Commercials – Stephanie Kerbis
- Trekking the Narration Trail – Scott Holst
- Voiceover Clinic Commercial Intensive – Bill Holmes
Character & Animation:
- Character Development for Animation – Sirena Irwin
- Animation Character Intensive – Richard Horovitz, Lori Alan, and Shelby Young
- Acting for Animation – Debi Derryberry
Video Games & Mocap:
- Advanced Video Game & Animation Intensive – Debra Wilson, Sue Boyajian, and Keythe Farley
- Punchline Peak: Efforts in Video Games – Kal-El Bogdanove, and Krizia Bajos
- Auditioning for Video Games – Philip Bache
- Advanced Acting for Motion & Performance Capture – Trine Jensen
Improv & Character Thinking:
- Improv 101 – Jake Regal
- Improv 201: Organic Core – Julie Brister
I believe in continual growth and learning—and I’ve leaned into training that hones both the creative and technical sides of voiceover. This diverse training gives me the range and discipline to switch gears fluidly—whether delivering a clear, concise training script or embodying a wild fantasy creature mid-battle.
Deneyim
I’ve had the opportunity to voice a range of projects, including regional commercial campaigns, corporate explainers, meditation apps, and educational content. My character work appears in several independent animations and game prototypes, while my commercial voice has supported healthcare, tech, and service brands.
With a background in cinematography and over a decade behind the camera, I bring a collaborative mindset to every session. I understand the rhythm of production, know how to take direction, and strive to make your process smoother by anticipating what you need before you ask for it.
Clients have praised me for being fast, flexible, and fun to work with—and I love building long-term creative partnerships that evolve over time.
Özel sanatçılar
Improvisation – Quick-thinking, in-character adaptability, commercial buttons, and pre-life
Character Voices – Wide range including children, teens, elders, villains, and comedic oddballs
Mimicry – Natural ability to emulate accents, tones, and vocal styles
Basic Audio Engineering – Editing in Audition and Ableton, file clean-up, noise reduction, and self-direction
Post-Production Experience – Proficiency with Final Cut and Premiere, enabling full control over sound and general delivery
Creature Vocalizations – Gremlins, aliens, beasts, and goblins galore
Battle Efforts – Yells, grunts, impacts, spells, and creature combat